diff --git a/src/assets/css/newicon/iconfont.css b/src/assets/css/newicon/iconfont.css
index ffe36ff..0ee81ea 100644
--- a/src/assets/css/newicon/iconfont.css
+++ b/src/assets/css/newicon/iconfont.css
@@ -1,8 +1,8 @@
@font-face {
font-family: "iconfont"; /* Project id 4025145 */
- src: url('//at.alicdn.com/t/c/font_4025145_o5efykd2y3.woff2?t=1684721703109') format('woff2'),
- url('//at.alicdn.com/t/c/font_4025145_o5efykd2y3.woff?t=1684721703109') format('woff'),
- url('//at.alicdn.com/t/c/font_4025145_o5efykd2y3.ttf?t=1684721703109') format('truetype');
+ src: url('//at.alicdn.com/t/c/font_4025145_25o1en7emhw.woff2?t=1684836220462') format('woff2'),
+ url('//at.alicdn.com/t/c/font_4025145_25o1en7emhw.woff?t=1684836220462') format('woff'),
+ url('//at.alicdn.com/t/c/font_4025145_25o1en7emhw.ttf?t=1684836220462') format('truetype');
}
.iconfont {
@@ -13,6 +13,14 @@
-moz-osx-font-smoothing: grayscale;
}
+.icon-zhongduananquanjierukongzhiqi:before {
+ content: "\e649";
+}
+
+.icon-guangmao:before {
+ content: "\e612";
+}
+
.icon-WIFI:before {
content: "\e63f";
}
diff --git a/src/assets/img/Factory/ac.jpg b/src/assets/img/Factory/ac.jpg
new file mode 100644
index 0000000..7cfdb93
Binary files /dev/null and b/src/assets/img/Factory/ac.jpg differ
diff --git a/src/assets/img/Factory/guangmao.jpg b/src/assets/img/Factory/guangmao.jpg
new file mode 100644
index 0000000..503a784
Binary files /dev/null and b/src/assets/img/Factory/guangmao.jpg differ
diff --git a/src/views/FactoryView/statusBar.vue b/src/views/FactoryView/statusBar.vue
index b5af292..0216a91 100644
--- a/src/views/FactoryView/statusBar.vue
+++ b/src/views/FactoryView/statusBar.vue
@@ -31,9 +31,14 @@
16/16
-
- 交换机
- 10/10
+
+ 光猫
+ 9/9
+
+
+
+ AC
+ 3/3
diff --git a/src/views/FactoryView/threeMap.vue b/src/views/FactoryView/threeMap.vue
index da1d986..81694d8 100644
--- a/src/views/FactoryView/threeMap.vue
+++ b/src/views/FactoryView/threeMap.vue
@@ -67,7 +67,8 @@ const requires = {
'door': require("@/assets/img/Factory/door.jpg"),
'sky': require("@/assets/img/Factory/sky.jpg"),
'titleFloor': require("@/assets/img/Factory/screen_title.png"),
- 'switch': require("@/assets/img/Factory/switch.jpg"),
+ 'guangmao': require("@/assets/img/Factory/guangmao.jpg"),
+ 'ac': require("@/assets/img/Factory/ac.jpg"),
}
const workerShopRoute = {
@@ -270,7 +271,7 @@ const init = () => {
const mesh_hr = createFloor(t('messages.machineDesign'), 45, 120, { x: -431, y: 0, z: 102 })
createLableObj(mesh_hr, t('messages.machineDesign'), { x: 0, y: 60, z: 0 })
- const mesh_serve = createFloor('', 45, 48, { x: -364.5, y: 0, z: 58 })
+ const mesh_serve = createFloor('', 45, 48, { x: -364.5, y: 0, z: 58 })
createLableObj(mesh_serve, '服务器机房', { x: 0, y: 60, z: 0 })
@@ -381,7 +382,7 @@ const init = () => {
createTitleFloor('', 464, 45, { x: 0, y: 0, z: 15 })
//放置服务器
createGlb()
- /*放置交换机************/
+ /*放置光猫************/
//汽车军团
createSwitch({ x: -287.44, y: 0, z: 19.24 })
//精加车间
@@ -389,8 +390,6 @@ const init = () => {
createSwitch({ x: -208.35, y: 0, z: 107.47 })
//机加车间
createSwitch({ x: -40.22, y: 0, z: 19.90 })
- //服装军团
- createSwitch({ x: -81.96, y: 0, z: -283.33 })
//电控分厂
createSwitch({ x: -232.96, y: 0, z: -64.48 })
//大配套中心
@@ -401,7 +400,18 @@ const init = () => {
createSwitch({ x: 88.55, y: 0, z: -214.89 })
//二道岗
createSwitch({ x: 306.5, y: 0, z: 5.43 })
- /*交换机结束********************************* */
+ /*光猫结束********************************* */
+
+
+ /**创建ac */
+ createAc({x:52.56,y:0,z:52.24})
+ //服装军团
+ createAc({x:-88.39,y:0,z:-249.36})
+ createAc({x:82.99,y:0,z:-170.17})
+
+ /**创建AC结束 */
+
+
/*创建wifi */
//机加
createWifi({ x: -46.96, y: 2, z: 156.57 })
@@ -418,8 +428,8 @@ const init = () => {
createWifi({ x: -89.13, y: 4, z: -245.33 })
createWifi({ x: -132.07, y: 2, z: -245.33 })
createWifi({ x: -222.31, y: 2, z: -245.33 })
- createWifi({x:-87.78,y:2 ,z:-114.15})
- createWifi({x:-176.45,y:2 ,z:-114.40})
+ createWifi({ x: -119.3, y: 2, z: -114.15 })
+ createWifi({ x: -176.45, y: 2, z: -114.40 })
//家纺 医防
createWifi({ x: 140.83, y: 2, z: -197.34 })
@@ -429,30 +439,40 @@ const init = () => {
- /*创建红线******************/
- let redLine = 0xF47378;
- createLine(redLine, [{ x: -346.00, y: 23.6, z: 59.40 }, { x: -160.50, y: 2, z: 142.08 }])
+ /*创建第一条线******************/
+ let garyLine = 0x595959;
+ let whiteColor = 0xffffff;
+ createLine(whiteColor, [{ x: -346.00, y: 23.6, z: 59.40 }, { x: -160.50, y: 2, z: 142.08 }], 1)
//服装
- createLine(redLine, [
+ createLine(whiteColor, [
{ x: -345.65, y: 2, z: 36.40 },
{ x: 22.67, y: 2, z: 36.40 },
{ x: 22.67, y: 2, z: -25.70 },
+ ], 1)
+ createLine(garyLine, [
+ { x: 22.67, y: 2, z: -25.70 },
{ x: -47.67, y: 2, z: -25.70 },
{ x: -47.67, y: 2, z: -248.85 },
{ x: -221.76, y: 2, z: -248.85 }
])
- createLine(redLine, [{ x: -47.67, y: 2, z: -117.33 }, { x: -174.65, y: 2, z: -117.33 }])
+
+
+ createLine(garyLine, [{x:-88.73,y:2,z:-249.01},{x:-88.73,y:2,z:-117.33} , { x: -174.65, y: 2, z: -117.33 }])
//汽车军团
- createLine(redLine, [{ x: -293.44, y: 2, z: 52.52 }, { x: -293.44, y: 2, z: 36.40 }, { x: -235.84, y: 2, z: -30.87 }])
+ createLine(whiteColor, [{ x: -293.44, y: 2, z: 52.52 }, { x: -293.44, y: 2, z: 36.40 }, { x: -235.84, y: 2, z: -30.87 }], 1)
//机加
- createLine(redLine, [
+ createLine(whiteColor, [
{ x: -114.64, y: 2, z: 36.40 },
{ x: -114.64, y: 2, z: 52.42 },
{ x: -46.13, y: 2, z: 52.90 },
+ ], 1)
+
+ createLine(garyLine, [
+ { x: -46.13, y: 2, z: 52.90 },
{ x: -46.13, y: 2, z: 153.05 }
])
//家纺医防
- createLine(redLine, [
+ createLine(garyLine, [
{ x: 27.47, y: 2, z: -26.11 },
{ x: 27.47, y: 2, z: -248.85 },
{ x: 69.26, y: 2, z: -248.85 },
@@ -465,46 +485,65 @@ const init = () => {
{ x: 141.66, y: 2, z: -200.86 },
])
- //创建黄线
- let yellowLine = 0xFFF766;
+
+ //创建第二条线
//横线 主干道
- createLine(yellowLine, [
+ createLine(whiteColor, [
{ x: -341.87, y: 2, z: 30.98 },
{ x: 111.97, y: 2, z: 30.98 },
{ x: 111.97, y: 2, z: 175.55 },
{ x: 294.54, y: 2, z: 175.55 },
{ x: 294.54, y: 2, z: 40.43 },
+ { x: 306.56, y: 2, z: 40.43 }
+ ], 1)
+ createLine(garyLine, [
{ x: 306.56, y: 2, z: 40.43 },
{ x: 306.56, y: 2, z: 235.28 }
])
//精加
- createLine(yellowLine, [
+ createLine(whiteColor, [
{ x: -164.26, y: 2, z: 30.98 },
+ { x: -164.26, y: 2, z: 140.05 }
+
+ ],1)
+ createLine(garyLine, [
{ x: -164.26, y: 2, z: 140.05 },
{ x: -214.35, y: 2, z: 140.05 }
])
//大件 总---精饰
- createLine(yellowLine, [
- { x: -0.71, y: 2, z: 30.98 },
- { x: -0.71, y: 2, z: 53.16 },
+ createLine(garyLine, [
+ { x: 26.61, y: 2, z: -27.08 },
+ { x: 26.61, y: 2, z: 39.27 },
+ { x: -0.90, y: 2, z: 39.27 },
+ {x:-0.90,y:2,z:52.24},
{ x: 133.97, y: 2, z: 53.16 },
{ x: 133.97, y: 2, z: 154.31 }
])
//大件 分
- createLine(yellowLine, [
+ createLine(garyLine, [
{ x: 53.43, y: 2, z: 53.16 },
{ x: 53.43, y: 2, z: 154.31 }
])
-
+/**
+ *
+ { x: 26.61, y: 2, z: -27.08 },
+ { x: 26.61, y: 2, z: 39.27 },
+ { x: -0.90, y: 2, z: 39.27 },
+ { x: 53.43, y: 2, z: 154.31 }
+ */
//电控
- createLine(yellowLine, [
+ createLine(whiteColor, [
{ x: -292.24, y: 2, z: 30.98 },
{ x: -242.61, y: 2, z: -30.90 }
- ])
+ ], 1)
//家纺 医防
- createLine(yellowLine, [
+ createLine(whiteColor, [
{ x: 18.30, y: 2, z: 30.98 },
+ { x: 18.30, y: 2, z: -28.94 }
+ ], 1)
+ //家纺 医防
+ createLine(garyLine, [
{ x: 18.30, y: 2, z: -28.94 },
{ x: 25.64, y: 2, z: -28.94 },
{ x: 25.64, y: 2, z: -251.40 },
@@ -512,6 +551,10 @@ const init = () => {
{ x: 71.44, y: 2, z: -183.05 },
{ x: 83.96, y: 2, z: -183.05 }
])
+ createLine(whiteColor, [
+ { x: 18.30, y: 2, z: 30.98 },
+ { x: 18.30, y: 2, z: -28.94 }
+ ],1)
setTipDom()
sethoveMesh()
@@ -562,7 +605,7 @@ const init = () => {
const intersects = raycaster.intersectObjects(scene.children);
if (intersects.length > 0) {
var selected = intersects[0]; //取第一个物体
- console.log("坐标", "{x:" + selected.point.x.toFixed(2) + ",y:" + (selected.point.y.toFixed(2) - 1) + ",z:" + selected.point.z.toFixed(2) + "}",selected.object.name);
+ console.log("坐标", "{x:" + selected.point.x.toFixed(2) + ",y:" + (selected.point.y.toFixed(2) - 1) + ",z:" + selected.point.z.toFixed(2) + "}", selected.object.name);
// console.log("非正常坐标", "{x:" + (+selected.point.x - 0.83).toFixed(2) + ",y:2 ,z:" + (selected.point.z + 3.52).toFixed(2) + "}");
let workerShop = intersects[0]?.object?.name
if (workerShopRoute.hasOwnProperty(workerShop) && !edit) {
@@ -679,7 +722,7 @@ const init = () => {
//创建线
-function createLine(color: number, pointsList: any) {
+function createLine(color: number, pointsList: any, width: number = 4) {
// const material = new THREE.LineBasicMaterial({ color: color });
// const points = [];
// pointsList.forEach(element => {
@@ -694,24 +737,24 @@ function createLine(color: number, pointsList: any) {
const geometry = new LineGeometry()
let pointList = []
pointsList.forEach(element => {
- let {x,y,z} = element
- let arr = [x,y,z]
+ let { x, y, z } = element
+ let arr = [x, y, z]
pointList.push(...arr)
});
geometry.setPositions(pointList)
-
+
const material = new LineMaterial({
color: color,
- transparent:true,
- opacity: 0.5,
- dashed:true,
+ transparent: true,
+ // opacity: 0.5,
+ dashed: width !== 1?true:false,
dashScale: 1,
dashSize: 3,
gapSize: 1,
- linewidth: 4
+ linewidth: width
})
//console.log(material,'material');
-
+
material.resolution.set(iw, ih)
// 5. 创建 Line2
var line = new Line2(geometry, material);
@@ -767,9 +810,28 @@ function createWifi(position: positionType) {
// });
// }
-const createSwitch = ( boxposition: positionType, shadow: boolean = true): object => {
+const createSwitch = (boxposition: positionType, shadow: boolean = true): object => {
-const wallTexture = new THREE.TextureLoader().load(requires.switch);
+ const wallTexture = new THREE.TextureLoader().load(requires.guangmao);
+ const wall = new THREE.BoxGeometry(15, 5, 10);
+ const wallMaterial = new THREE.MeshPhongMaterial({
+ map: wallTexture,
+ color: 0xe7e7e7,
+ transparent: true,
+ });
+ //墙体的网格
+ const wallMesh = new THREE.Mesh(wall, wallMaterial);
+ // 物体移动位置
+ // wallMesh.position.set((-size.baseWidth / 2 + boxposition.x + 1), size.baseHeght / 2 + boxposition.y, -size.baseLength / 2 + boxposition.z);
+ wallMesh.position.set(boxposition.x - 6, 5 + boxposition.y, boxposition.z + 33.73);
+ // 将立方体添加到场景中
+ group.add(wallMesh)
+ return wallMesh
+}
+
+const createAc = (boxposition: positionType, shadow: boolean = true): object => {
+
+const wallTexture = new THREE.TextureLoader().load(requires.ac);
const wall = new THREE.BoxGeometry(15, 5, 10);
const wallMaterial = new THREE.MeshPhongMaterial({
map: wallTexture,
@@ -780,9 +842,7 @@ const wallMaterial = new THREE.MeshPhongMaterial({
const wallMesh = new THREE.Mesh(wall, wallMaterial);
// 物体移动位置
// wallMesh.position.set((-size.baseWidth / 2 + boxposition.x + 1), size.baseHeght / 2 + boxposition.y, -size.baseLength / 2 + boxposition.z);
-wallMesh.position.set(boxposition.x-6, 5 + boxposition.y, boxposition.z+33.73);
-// 对象是否渲染到阴影贴图当中
-wallMesh.castShadow = shadow;
+wallMesh.position.set(boxposition.x, 5 + boxposition.y, boxposition.z);
// 将立方体添加到场景中
group.add(wallMesh)
return wallMesh
@@ -985,7 +1045,7 @@ function createFloor(houseName: string, baseWidth: number, baseLength: number, p
const texture = new THREE.TextureLoader().load(requires.wood);
//设置地板大小,由于后面将要生成墙体存在设置为1的厚度,因此这里对地板的x,z均-2
const floor = new THREE.BoxGeometry(baseWidth - 2, 1, baseLength);
- const material = new THREE.MeshPhongMaterial({ map: texture, transparent: true});
+ const material = new THREE.MeshPhongMaterial({ map: texture, transparent: true });
const mesh = new THREE.Mesh(floor, material);
const { x, y, z } = position
mesh.position.set(x, y + 1 / 2, z);