#include "controlactionwidget.h" #include "ui_controlactionwidget.h" ControlActionWidget::ControlActionWidget(QWidget *parent) : QWidget(parent), ui(new Ui::ControlActionWidget), m_itemPerPage(8), m_btnPerRow(5) { ui->setupUi(this); setWindowFlags (Qt::Window | Qt::FramelessWindowHint); setWindowModality(Qt::ApplicationModal); m_mousePressX = 0; m_mousePressY = 0; m_mouseReleaseX = 0; m_mouseReleaseY = 0; m_speed = 0; this->move(0,0); m_curPage = 0; m_itemList.clear(); m_allItemList.clear(); initControl(); } ControlActionWidget::~ControlActionWidget() { delete ui; } //初始化窗体控件,包括位置、尺寸、样式 void ControlActionWidget::initControl() { m_itemFrameList.clear(); m_itemFrameList.append(ui->frame1); m_itemFrameList.append(ui->frame2); m_itemFrameList.append(ui->frame3); m_itemFrameList.append(ui->frame4); m_itemFrameList.append(ui->frame5); ui->frame6->setVisible(false); ui->frame7->setVisible(false); ui->frame8->setVisible(false); ui->frame9->setVisible(false); ui->frame10->setVisible(false); ui->frame11->setVisible(false); ui->frame12->setVisible(false); ///等比例放大全部显示8条 // if(g_emResolut == resolution1910)//1920x1080的分辨率每页显示12个条目 // { // ui->frame6->setVisible(true); // ui->frame7->setVisible(true); // ui->frame8->setVisible(true); // ui->frame9->setVisible(true); // ui->frame10->setVisible(true); // ui->frame11->setVisible(true); // ui->frame12->setVisible(true); // m_itemFrameList.append(ui->frame6); // m_itemFrameList.append(ui->frame7); // m_itemFrameList.append(ui->frame8); // m_itemFrameList.append(ui->frame9); // m_itemFrameList.append(ui->frame10); // m_itemFrameList.append(ui->frame11); // m_itemFrameList.append(ui->frame12); // } // else if(g_emResolut == resolution1006)//1024x600的分辨率每页显示8个条目 { ui->frame6->setVisible(true);//显示 ui->frame7->setVisible(true); ui->frame8->setVisible(true); m_itemFrameList.append(ui->frame6); m_itemFrameList.append(ui->frame7); m_itemFrameList.append(ui->frame8); } m_itemLabelList.clear(); m_itemLabelList.append(ui->label1); m_itemLabelList.append(ui->label2); m_itemLabelList.append(ui->label3); m_itemLabelList.append(ui->label4); m_itemLabelList.append(ui->label5); m_itemLabelList.append(ui->label6); m_itemLabelList.append(ui->label7); m_itemLabelList.append(ui->label8); m_itemLabelList.append(ui->label9); m_itemLabelList.append(ui->label10); m_itemLabelList.append(ui->label11); m_itemLabelList.append(ui->label12); m_itemBtnList.clear(); m_itemBtnList.append(ui->button1_1); m_itemBtnList.append(ui->button1_2); m_itemBtnList.append(ui->button1_3); m_itemBtnList.append(ui->button1_4); m_itemBtnList.append(ui->button1_5); m_itemBtnList.append(ui->button2_1); m_itemBtnList.append(ui->button2_2); m_itemBtnList.append(ui->button2_3); m_itemBtnList.append(ui->button2_4); m_itemBtnList.append(ui->button2_5); m_itemBtnList.append(ui->button3_1); m_itemBtnList.append(ui->button3_2); m_itemBtnList.append(ui->button3_3); m_itemBtnList.append(ui->button3_4); m_itemBtnList.append(ui->button3_5); m_itemBtnList.append(ui->button4_1); m_itemBtnList.append(ui->button4_2); m_itemBtnList.append(ui->button4_3); m_itemBtnList.append(ui->button4_4); m_itemBtnList.append(ui->button4_5); m_itemBtnList.append(ui->button5_1); m_itemBtnList.append(ui->button5_2); m_itemBtnList.append(ui->button5_3); m_itemBtnList.append(ui->button5_4); m_itemBtnList.append(ui->button5_5); m_itemBtnList.append(ui->button6_1); m_itemBtnList.append(ui->button6_2); m_itemBtnList.append(ui->button6_3); m_itemBtnList.append(ui->button6_4); m_itemBtnList.append(ui->button6_5); m_itemBtnList.append(ui->button7_1); m_itemBtnList.append(ui->button7_2); m_itemBtnList.append(ui->button7_3); m_itemBtnList.append(ui->button7_4); m_itemBtnList.append(ui->button7_5); m_itemBtnList.append(ui->button8_1); m_itemBtnList.append(ui->button8_2); m_itemBtnList.append(ui->button8_3); m_itemBtnList.append(ui->button8_4); m_itemBtnList.append(ui->button8_5); m_itemBtnList.append(ui->button9_1); m_itemBtnList.append(ui->button9_2); m_itemBtnList.append(ui->button9_3); m_itemBtnList.append(ui->button9_4); m_itemBtnList.append(ui->button9_5); m_itemBtnList.append(ui->button10_1); m_itemBtnList.append(ui->button10_2); m_itemBtnList.append(ui->button10_3); m_itemBtnList.append(ui->button10_4); m_itemBtnList.append(ui->button10_5); m_itemBtnList.append(ui->button11_1); m_itemBtnList.append(ui->button11_2); m_itemBtnList.append(ui->button11_3); m_itemBtnList.append(ui->button11_4); m_itemBtnList.append(ui->button11_5); m_itemBtnList.append(ui->button12_1); m_itemBtnList.append(ui->button12_2); m_itemBtnList.append(ui->button12_3); m_itemBtnList.append(ui->button12_4); m_itemBtnList.append(ui->button12_5); for(int var = 0; var < m_itemBtnList.size(); var++) { connect(m_itemBtnList.at(var), SIGNAL(clicked(bool)), this, SLOT(slotItemBtnClicked()) ); connect(m_itemBtnList.at(var), SIGNAL(pressed()), this, SLOT(slotItemBtnPressed()) ); connect(m_itemBtnList.at(var), SIGNAL(released()), this, SLOT(slotItemBtnReleased()) ); } //根据不同分辨率设置控件的位置和尺寸 switch (g_emResolut) { case resolution1910: initResolution1910(); break; case resolution1006: initResolution1006(); break; default: this->resize(1920,1080); break; } initControlStyle();//初始化窗体控件样式 } //初始化窗体控件为1920x1080分辨率 void ControlActionWidget::initResolution1910() { double factoryX = 1.875; //缩放比例系数 double factoryY = 1.8; this->resize(1024*factoryX,600*factoryY); ui->frameBack->setGeometry(0,0,1024*factoryX,600*factoryY); ui->buttonTypeLogo->setGeometry(25*factoryX,30*factoryY,60*factoryX,60*factoryY); ui->labelMainTitle->setGeometry(100*factoryX,30*factoryY,200*factoryX,24*factoryY); ui->labelSubTitle->setGeometry(130*factoryX,64*factoryY,270*factoryX,21*factoryY); for(int i = 0; i < m_itemPerPage; i++) { m_itemFrameList[i]->setGeometry(154*factoryX,(98 + i * 53)*factoryY,718*factoryX,53*factoryY); //m_itemLabelList[i]->setGeometry(10,22,331,26); m_itemLabelList[i]->setGeometry(10*factoryX,22*factoryY,340*factoryX,26*factoryY); } for(int i = 0; i < m_btnPerRow; i++) { for(int j = 0; j < m_itemPerPage; j++) { m_itemBtnList[m_btnPerRow*j+i]->setGeometry((283+i*86)*factoryX,12*factoryY,80*factoryX,32*factoryY);//蓝色按钮大小位置 } } ui->framePageBtn->setGeometry(700*factoryX,545*factoryY,600*factoryX,45*factoryY); ui->labelPage->setGeometry(20*factoryX,550*factoryY,110*factoryX,45*factoryY); ui->buttonPgUp->setGeometry(0,0,96*factoryX,40*factoryY); ui->buttonPgDn->setGeometry(106*factoryX,0,96*factoryX,40*factoryY); ui->buttonBack->setGeometry(212*factoryX,0,96*factoryX,40*factoryY); } //初始化窗体控件为1024x600分辨率 void ControlActionWidget::initResolution1006() { ///等比放大全部显示8条 // m_itemPerPage = m_itemPerPage - 4; this->resize(1024,600); ui->frameBack->setGeometry(0,0,1024,600); ui->buttonTypeLogo->setGeometry(25,30,60,60); ui->labelMainTitle->setGeometry(100,30,200,24); ui->labelSubTitle->setGeometry(130,64,240,21); for(int i = 0; i < m_itemPerPage; i++) { m_itemFrameList[i]->setGeometry(154,98 + i * 53,718,53); //m_itemLabelList[i]->setGeometry(10,22,331,26); m_itemLabelList[i]->setGeometry(10,22,340,26); } for(int i = 0; i < m_btnPerRow; i++) { for(int j = 0; j < m_itemPerPage; j++) { m_itemBtnList[m_btnPerRow*j+i]->setGeometry(283+i*86,12,80,32);//蓝色按钮大小位置 } } ui->framePageBtn->setGeometry(700,545,600,45); ui->labelPage->setGeometry(20,550,102,45); ui->buttonPgUp->setGeometry(0,0,96,40); ui->buttonPgDn->setGeometry(106,0,96,40); ui->buttonBack->setGeometry(212,0,96,40); } //初始化窗体控件样式 void ControlActionWidget::initControlStyle() { SetControlStyle setControlStyle; setControlStyle.setUiName(this->objectName()); //背景图 QString frameBackImgPath = setControlStyle.getSharedStyleSheet(); ui->frameBack->setStyleSheet(frameBackImgPath); ui->labelMainTitle->setFont(fontBold_1); ui->labelMainTitle->setStyleSheet(LABELWHITESTYLE); ui->labelSubTitle->setFont(fontNormal_1); ui->labelSubTitle->setStyleSheet(LABELWHITESTYLE); ui->labelPage->setFont(fontNormal_1); ui->labelPage->setStyleSheet(LABELWHITESTYLE); //条目frame for(int i = 0; i < m_itemPerPage; i++) { m_itemFrameList[i]->setStyleSheet(TRANSPARENTSTYLE); } //条目label for(int i = 0; i < m_itemPerPage; i++) { m_itemLabelList[i]->setFont(fontNormal_1); m_itemLabelList[i]->setStyleSheet(LABELWHITESTYLE); } //条目按钮 for(int i = 0; i < m_itemBtnList.size(); i++) { m_itemBtnList[i]->setWhiteBlueBottomStyle();//都用一个底图 m_itemBtnList[i]->setFont(fontNormal_1); } //四个按钮样式表一样 ui->buttonPgUp->setOrangeGradientBottomStyle(BORDER_RADIUS2); ui->buttonPgUp->setTopImage(setControlStyle.getSharedTopStyleSheet(ui->buttonPgUp->objectName()),12); ui->buttonPgDn->setOrangeGradientBottomStyle(BORDER_RADIUS2); ui->buttonPgDn->setTopImage(setControlStyle.getSharedTopStyleSheet(ui->buttonPgDn->objectName()),12); ui->buttonBack->setOrangeGradientBottomStyle(BORDER_RADIUS2); ui->buttonBack->setTopImage(setControlStyle.getSharedTopStyleSheet(ui->buttonBack->objectName()),12); } void ControlActionWidget::refreshUi(int idx) { // m_itemList 所有的控制动作 if(idx != 0) { m_itemList.clear(); for( int i= 0; i < m_allItemList.size();i++) { m_itemList.append(m_allItemList[i]); } } int itemNum,pageNums; if (m_itemList.size() == 0) { itemNum = 0; } else { itemNum = m_itemList.size(); } pageNums = (itemNum+m_itemPerPage-1) / m_itemPerPage; // 计算页数 if (m_curPage > pageNums) // 当前页 { m_curPage = pageNums; } if (m_curPage <= 1) { m_curPage = 1; } int itemidx = (m_curPage-1) * m_itemPerPage; for (int i = 0; i < m_itemPerPage; i++) { if (itemidx < itemNum) { m_itemFrameList.at(i)->show(); OutCtrlItem item = m_itemList.at(itemidx); m_itemLabelList[i]->setText(item.m_name); m_itemBtnList[i*m_btnPerRow]->setText(item.m_btn1Str); m_itemBtnList[i*m_btnPerRow+1]->setText(item.m_btn2Str); m_itemBtnList[i*m_btnPerRow+2]->setText(item.m_btn3Str); m_itemBtnList[i*m_btnPerRow+3]->setText(item.m_btn4Str); m_itemBtnList[i*m_btnPerRow+4]->setText(item.m_btn5Str); m_itemBtnList[i*m_btnPerRow]->setVisible(item.m_btn1Visible); m_itemBtnList[i*m_btnPerRow+1]->setVisible(item.m_btn2Visible); m_itemBtnList[i*m_btnPerRow+2]->setVisible(item.m_btn3Visible); m_itemBtnList[i*m_btnPerRow+3]->setVisible(item.m_btn4Visible); m_itemBtnList[i*m_btnPerRow+4]->setVisible(item.m_btn5Visible); itemidx++; } else { m_itemFrameList.at(i)->hide(); } } // 翻页按钮 if (m_curPage <= 1) { ui->buttonPgUp->setEnabled(false); } else { ui->buttonPgUp->setEnabled(true); } if (m_curPage >= pageNums) { ui->buttonPgDn->setEnabled(false); } else { ui->buttonPgDn->setEnabled(true); } if(pageNums == 0) { m_curPage = 0; } // 页信息 QString str = tr("pageNum: ") + QString("%1/%2").arg(m_curPage).arg(pageNums);//页数: ui->labelPage->setText(str); } //按钮动作 void ControlActionWidget::btnAction(int rowidx, int btnidx, int event) { int nidx = (rowidx - 1) + (m_curPage - 1) * m_itemPerPage; int size = m_itemList.size(); if(size <= 0) { return; } if(nidx >= size) { return; } OutCtrlItem item = m_itemList[nidx]; int def = item.m_def; int fun = -1; switch(btnidx) { case 1: switch(event) { case BTNCLICK: fun = item.m_btn1ClickFun; break; case BTNPRE: fun = item.m_btn1PreFun; break; case BTNREL: fun = item.m_btn1RelFun; break; } break; case 2: switch(event) { case BTNCLICK: fun = item.m_btn2ClickFun; break; case BTNPRE: fun = item.m_btn2PreFun; break; case BTNREL: fun = item.m_btn2RelFun; break; } break; case 3: switch(event) { case BTNCLICK: fun = item.m_btn3ClickFun; break; case BTNPRE: fun = item.m_btn3PreFun; break; case BTNREL: fun = item.m_btn3RelFun; break; } break; case 4: switch(event) { case BTNCLICK: fun = item.m_btn4ClickFun; break; case BTNPRE: fun = item.m_btn4PreFun; break; case BTNREL: fun = item.m_btn4RelFun; break; } break; case 5: switch(event) { case BTNCLICK: fun = item.m_btn5ClickFun; break; case BTNPRE: fun = item.m_btn5PreFun; break; case BTNREL: fun = item.m_btn5RelFun; break; } break; default: fun = -1; break; } excuteOrder(def,fun); } void ControlActionWidget::slotSpeed(int speed) // 手动换挡 { m_speed = speed; } //执行按钮动作 void ControlActionWidget::excuteOrder(int def, int fun) { if(def < 0 || fun < 0) return; PromptDialog promptDlg(this); QString str = tr("The machine is about to move, please pay attention to safety!");//机器即将运动,请注意安全! switch(fun) { case OUTCONTROL_ENABLE: g_pMachine->motoServoCtrl(def, UP_OPEN_ON); break; case OUTCONTROL_DISABLE: g_pMachine->motoServoCtrl(def, DOWN_CLOSE_OFF); break; case OUTCONTROL_MS_ENABLE://主轴 break; case OUTCONTROL_MS_DISABLE: break; case OUTCONTROL_JOGP://电机点动正转 if(m_speed == 1) // 手动换挡 { g_pMachine->motoMove(def, MT_MOVE_DIR_POSI, 1); break; } else if(m_speed == 2) { g_pMachine->motoMove(def, MT_MOVE_DIR_POSI, 2); break; } else if(m_speed == 3) { g_pMachine->motoMove(def, MT_MOVE_DIR_POSI, 3); break; } else { g_pMachine->motoMove(def, MT_MOVE_DIR_POSI, 0); break; } case OUTCONTROL_JOGN://电机点动反转 if(m_speed == 1) { g_pMachine->motoMove(def, MT_MOVE_DIR_NEGA, 1); break; } else if(m_speed == 2) { g_pMachine->motoMove(def, MT_MOVE_DIR_NEGA, 2); break; } else if(m_speed == 3) { g_pMachine->motoMove(def, MT_MOVE_DIR_NEGA, 3); break; } else { g_pMachine->motoMove(def, MT_MOVE_DIR_NEGA, 0); break; } case OUTCONTROL_STOP://电机点动停止 g_pMachine->motoMove(def, MT_MOVE_DIR_STOP, 0); break; case OUTCONTROL_ZERO://电机归零 g_pMachine->motoToZero(def); break; case OUTCONTROL_LEFT://电机位置前 g_pMachine->outputCtrl(def, UP_OPEN_ON, 0); break; case OUTCONTROL_MIDDLE://电机位置中 g_pMachine->outputCtrl(def, DOWN_CLOSE_OFF, 0); break; case OUTCONTROL_RIGHT://电机位置后 g_pMachine->outputCtrl(def, OT_ACTION, 0); break; case OUTCONTROL_UP://气缸上升,输出控制方式的电机正转 g_pMachine->outputCtrl(def, UP_OPEN_ON, 0); break; case OUTCONTROL_DOWN://气缸下降,输出控制方式的电机反转 g_pMachine->outputCtrl(def, DOWN_CLOSE_OFF, 0); break; case MANUALACTION_RUN://手动动作执行 g_pMachine->manualAction(def); break; case OUTCONTROL_OPEN://电磁阀开 g_pMachine->outputCtrl(def, UP_OPEN_ON, 0); break; case OUTCONTROL_CLOSE://电磁阀合 g_pMachine->outputCtrl(def, DOWN_CLOSE_OFF, 0); break; case OUTCONTROL_STARTOIL://开始(如手动加油) g_pMachine->manualOil(1); break; case OUTCONTROL_STOPOIL://停止(如手动加油) g_pMachine->manualOil(0); break; case ALLTO_ZERO: // 全部归零 promptDlg.initDialog(PromptDialog::BTN_OK_CANCEL); promptDlg.setTitleStr(tr("All to zero"));//全部归零 promptDlg.setContentStr(str); if(promptDlg.exec() == 1) g_pMachine->allToZero(); break; default: break; } } //设置类型图标 void ControlActionWidget::setTypeLogo(QString tStyle) { ui->buttonTypeLogo->setUnPreBtnLogo(tStyle); } //设置主title void ControlActionWidget::setMainTitle(QString str) { ui->labelMainTitle->setText(str); } //设置副title void ControlActionWidget::setSubTitle(QString str) { ui->labelSubTitle->setText(str); } void ControlActionWidget::addItemList(QList itemList) { m_itemList.append(itemList); m_allItemList.append(itemList); } //控制按钮被点击 void ControlActionWidget::slotItemBtnClicked() { MyButton *button = (MyButton*) this->sender() ; if(button == NULL) { return; } //获取所触发按钮的行和按钮索引 int rowIdx,btnIdx; rowIdx = btnIdx = 1; for(int i = 0; i < m_itemBtnList.size(); i++) { if(button == m_itemBtnList[i]) { rowIdx = i / m_btnPerRow + 1; btnIdx = i % m_btnPerRow + 1; btnAction(rowIdx,btnIdx,BTNCLICK); break; } } } //控制按钮按下 void ControlActionWidget::slotItemBtnPressed() { MyButton *button = (MyButton*) this->sender() ; if(button == NULL) { return; } //获取所触发按钮的行和按钮索引 int rowIdx,btnIdx; rowIdx = btnIdx = 1; for(int i = 0; i < m_itemBtnList.size(); i++) { if(button == m_itemBtnList[i]) { rowIdx = i / m_btnPerRow + 1; btnIdx = i % m_btnPerRow + 1; btnAction(rowIdx,btnIdx,BTNPRE); break; } } } //控制按钮抬起 void ControlActionWidget::slotItemBtnReleased() { MyButton *button = (MyButton*) this->sender() ; if(button == NULL) { return; } //获取所触发按钮的行和按钮索引 int rowIdx,btnIdx; rowIdx = btnIdx = 1; for(int i = 0; i < m_itemBtnList.size(); i++) { if(button == m_itemBtnList[i]) { rowIdx = i / m_btnPerRow + 1; btnIdx = i % m_btnPerRow + 1; btnAction(rowIdx,btnIdx,BTNREL); break; } } } void ControlActionWidget::on_buttonPgUp_clicked() { m_curPage--; refreshUi(); } void ControlActionWidget::on_buttonPgDn_clicked() { m_curPage++; refreshUi(); } void ControlActionWidget::on_buttonBack_clicked() { this->hide(); } void ControlActionWidget::mousePressEvent(QMouseEvent *e) { if ( e->button() == Qt::LeftButton) { m_mousePressX = e->x(); m_mousePressY = e->y(); m_mouseReleaseX = 0; m_mouseReleaseY = 0; } } void ControlActionWidget::mouseReleaseEvent(QMouseEvent *e) { if ( e->button() == Qt::LeftButton) { m_mouseReleaseX = e->x(); m_mouseReleaseY = e->y(); } int width = this->width(); int height = this->height(); if ((m_mousePressX >= 0 && m_mousePressX <= 100) && ((m_mousePressY >= (height - 100)) && m_mousePressY <= height) && ((m_mouseReleaseX >= (width - 100)) && m_mouseReleaseX <= width) && ((m_mouseReleaseY >= (height - 100)) && m_mouseReleaseY <= height)) { MainWidgetFunction mainFunction; QString usbPath;//优盘路径 usbPath = mainFunction.detectUsb();//优盘检测 if(usbPath.length() <= 0) { //优盘不存在 return; } else { QPixmap pixmap=QPixmap::grabWindow(this->winId(),0,0,this->width(),this->height());//截屏存放在pixmap QString name_pc = usbPath + "EMB" + // QDateTime::currentDateTime().toString("yyyyMMdd") +//获取时期时间 +"_"+ QDateTime::currentDateTime().toString("hhmmss") + ".png"; pixmap.save(name_pc,"png"); // 路径 } } m_mousePressX = 0; m_mousePressY = 0; m_mouseReleaseX = 0; m_mouseReleaseY = 0; }